Dionysos

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Dionysos is the god of wine and ritual madness, scribed and voiced by Peter Farmer.

Dionysos2.png

Physical Appearance

Height: 5’11”

Weight: 210 lbs

Hair Color: Black/Gray/White

Facial Hair: Medium to Long beard, same as hair color

Eyes: Varied, but mostly dark brown toward black

Distinguishing Features: Numerous tattoos

Family

Parents: Zeus and Semele

Siblings: Half brothers/sisters only

Spouse: Ariadne (Deceased)

Children:

Divine Offspring- Hymenaios, Iakkhos, Kharites, Methem Pasithea, Pan, Priapos, Sabazios, Telete, Thysa

Mortal Offspring- Deianeira, Eurymedon, Keramos, Maron, Narkaios, Oinopion, Peparethos, Phanos, Phliasos (Phlias), Staphylos, Thoas

Professions

Dionysos owns a series of vineyards all across the globe, making for the first true multinational wine label, as well as dozens of smaller independent companies of wine and other spirits.

Dionysos is in negotiations with Zeus to open a premiere wine and spirit tasting club in the Tower. This is currently under development. Check back soon for more details.

Residence

Current residence: 5th Floor of the God complex HQ.

Other residences: Patra, Krete, Bordeaux France, Montalcino Italy, Mendoza Argentina, Casablanca Valley Chile, Yarra Valley Australia, and Constantia south Africa and a few others to be near and oversee his vineyards and wine production.

Personal Information

General Overview: Dionysos is the god of Wine, Vegetation, Festivity, and Madness. Even though he chooses not to show it often, he has a good grasp of modern things. He has walked the earth many times over as one of the few if not the only Olympians that stayed behind to roam the earth among mortals.

Deity Nicknames: To fellow immortals of the Pantheon, he is ok with Dion. Same with friends. Outside of that, he is known as Liber, Bacchus, Twice-born or even Wine God, or Mad God.

Likes: Honesty and openness are very important to Dionysos. Drinking wine lowers inhibitions and removes filters, encouraging more of these qualities. Dion says what he thinks and has very few inhibitions himself, and he prefers it that way... good or bad.

Dislikes: Tricksters. Liars. Boasters. Bullies. Not necessarily in that order.

Flaws / Weakness

Boiling Madness. Although immune to emotion manipulation of others, the madness in Dionysos’ head is always on the forefront. Even though there will be lucid and clear moments, Dionysos has to constantly fight his madness. That will at times cause some awkward moments, slow cognisance, trouble communicating, delusions, or even a momentary loss of function.

Wanderlust. Dionysos’ restless mind spills over to his body and makes it difficult for him to stay still and anchored to one place for very long. As a result, Dionysos is in and out a great deal, checking on his vineyards, returning, then leaving again.

Burnout. Dionysos has the stamina of most other immortals, however, his madness takes its toll. Every so often, Dionysos reaches a point of burnout and mental exhaustion that spreads into the physical. When he reaches this tipping point, his eyes turn a pale gold, like the color of ripe grapes in the sun. When this happens, he must immediately seek rest because he will fall unconscious within the hour. During this period of time before the burnout, however, the madness ebbs and quiets, allowing for extreme clarity and calm. Once he falls asleep, he will be unconscious for a full 24 hours. However, the madness returns upon waking.

Skills / Abilities

Immortality. Technically immortal. Immune to the effects of aging, cannot die by any conventional means, and is immune to all known mortal diseases and infections. As a deity, they are able to teleport, or "pop" anywhere in the mortal plane with a few exceptions, the God Floors of the GC HQ are mystically protected, so no teleporting to or in between them, anything on the non-mortal plane, i.e., the Underworld, Atlantis, and the Void, are non-accessible without a guide.

Babble-speak. Can communicate in all languages and dialects.

Limited Teleportation. Dionysos is extremely connected to the land that yields his vines. Due to this strong bond with the physical plane, his ability to teleport is lessened, being more “grounded” in the physical realm than most of his fellow immortals. Teleportation is still possible, but anything over 1000km takes a mental and physical toll. He can summon animals to him to assist with travel when needed. This process is also limited by chance. Every now and then, the summoning will be unsuccessful and some time needs to pass before trying again.

Extreme Tolerance. Dionysos is immune to the effects from anything imbibed. Potions, filters, elixirs, and other altering liquids have no effect on Dionysos unless he willingly agrees to be influenced by them before the fact. Dionysos carries a flask with him at all times (see Magical Artifacts, below). One of the liquids that can manifest in the flask are the Waters of Kissousa, the spring in which Dionysos was bathed as a child. If he adds a splash of these waters to any liquid - in essence, watering it down - the God of Wine becomes susceptible to its influences.

Emotion Control. Dionysos can manipulate the emotions of others within earshot, spiking or soothing existing emotions or even reversing them. Dionysos can throw his voice up to 60 feet. The sound of his voice, regardless of the words being spoken, carry the subliminal command that can cause joy, anger, madness, excitement, or other emotions. For a sober mortal, the effect lasts for six minutes. If the mortal is under the influence of alcohol, the effect (or Dionysos’ control) lasts until they are sober again. Immortals can also be affected, however, they will be aware of Dionysos’ attempts to manipulate if they are sober. If they are under the influence of normal alcohol, they will also be aware of the attempt. If, however, they are drunk on ambrosia, the effect is the same as mortals under Dionysos’ sway.

Moving Target. Dionysos’ madness works in his favor as there are too many voices in his head for anyone to isolate just one long enough to affect his emotions. As such, this power serves as immunity from emotional manipulation as well.

Clubs and Spades. Although not a fighter by trait, Dionysos has excellent proficiency in use of most blades and staves that he has gained from living closely among mortals, who are violent creatures.

Do That Again. Dionysos is a master of sleight of hand and party tricks for the purpose of entertainment and delight.

Possessions

Normal Daily Wear: Comfortwear… flannel and more flannel. Cargo shorts, sandals, and sometimes a hat of some sort. For business he can break out a suit but it will not be worn for too long. Comfort matters more than looks.

Alternate Wear: Depending on the level of madness, you might just catch Dionysos in a pirate outfit, a full knight armor, or a Victorian jacket, capri pants, stockings, heeled shoes and a powdered wig… or even worse; Speedos

Magical Artifacts/Weapons

Thyrsos. The thyrsos is a staff adorned with a pine-cone. The look of the pine-cone varies according to the season, from fully closed and green, to fully open, black and ashen. It is bound to Dionysos, and anyone that tries to pick it up or use it without permission will find it dematerializing. Similarly, it will materialize in Dionysos’ hand as soon as he reaches for it. It can never be forcibly taken away from him since it will re-materialize in his hand at will. Other than that, and the ability to be used as a war staff, the thyrsos is like a conduit for Dionysos. When called upon to really use his powers (for example, in long-range Emotion Control), the thyrsos becomes a focus.

Flask (used to be a drinking cup, kantharos). Dionysos always carries a flask with him. Its contents are always secretive and always changing, but they always seem to be exactly what the situation calls for, and it never empties. It is an extension of his knowledge of wine making, brewing and distilling. It can contain minor tonics, potions, elixirs and droughts, but at a very mundane level like helping with a headache, minor ailments and healing properties, etc.

Waters of Kissousa. One liquid that can be contained in the flask are the Waters of Kissousa, which is the spring in which he was bathed by the Nymphs of Nysa as a child. These waters added to any drink allow Dionysos to be affected by the altering properties of whatever he is imbibing. Should anyone drink from a cup that has liquid mixed with the Waters of Kissousa, the effect will be exponential to them, the waters amplifying the effects of the liquid ten-fold.

Historical Synopsis

Dionysos is the Olympian god of wine, vegetation, pleasure, festivity, madness and wild frenzy. He was depicted as either an older, bearded god or an effeminate, long-haired youth. His attributes included the thyrsos, a drinking cup and a crown of ivy. He is the son of Zeus and the princess Semele of Thebes which was consumed by the heat of his lightning-bolts. Zeus recovered their unborn child from her body, sewed him up in his own thigh, and carried him to term. Even though man turned their back on The Pantheon, they never stopped loving wine and festivity, and that was enough of a pull for Dionysos to remain behind and walk the earth through the years.[1]

Introduction

So I see you found your way to The Party. Why don’t you pull up a chair, grab a glass of wine, and take a load off? Allow me to be your gracious host, full of anecdotes and adventures. If you like the ones you know of me, you are in for a treat! You see, when the voices in my head are aligned just so, they make for wonderful conversation. A conversation I am willing to share with you for the love of wine and passion you’ve shared with me.

I have walked among you for millenia, teaching you about vine and wine, but I have learned from you as well. The laugh, the dance, the adventure and the passion for love, for battle, and even sometimes the unknown. Those are all attributes I have learned from mingling, observing and living in your midst. I am grounded in the earth and I will cherish and protect it always and through it, you as well.

So drink up some more and don’t you fret about that extra voice in your head. It will not always be there, but you will always be there for it. Throw your inhibitions to the wind and let your mind be free. Feel the beat of your heart attune to the beat of the drums. Feel the frenzy within, leave the madness to me, and let loose. We are having a party after all.